from Constant import *
from Basic_FallingObj import *
'''
GameObj_Diamond :

    Game object of diamond, it extends to Basic_FallingObj
'''
class GameObj_Diamond(Basic_FallingObj):
    '''
    Constructor : GameObj_Diamond
        mainMap - object pointer - MainMap
        pos - position of this object
    '''
    def __init__(self, mainMap, pos):
        Basic_FallingObj.__init__(self, mainMap, pos, GAME_OBJ_DIAMOND)